Animation Fundamentals/ Project 1: Pre-Production for 2D Animation Project
14/10/2024 - 11/11/2024 / Week 4 - Week 8
Lim En Yu / 0354452
Animation Fundamentals/ Bachelor of Design (Hons) in Creative Media / Taylor’s University
Project 1: Pre-Production for 2D Animation Project
TABLE OF CONTENTS
Instructions
Fig 1.1 Module Information
Lectures
Week 4 Lecture Slide:
This week we have learnt about appeal and solid drawing which
are very important elements of character design in
animation.
Fig 2.1 Week 4 Lecture Slide---Appeal, Week 4 (14/10/24)
Fig 2.2 Week 4 Lecture Slide---Solid Drawing, Week
(14/10/24)
Fig 2.3 Miro Slide, Week 4 (14/10/24)
Week 6 Lecture Slide:
Project 1A: Character Design
Instructions
1. For this work progression 1, Set the character description (Age,
Gender, Weight, Attitude, Personality) and design a character based on
the information. You may take the character information from Film
Studies and Cinematography class.
2. Your goal here is to create a character design that should reflect
his or her personality in the story and be visually appealing to the
targeted audience.
3, To begin, take any references from the existing character that
resemble your character. It can be from any movie, anime, comic etc.
Note that your character must have 2 legs at least to be able to
practise the walk cycle in Project 2.
4. Based on the study, use your creativity to come out with your
own unique design by playing around with design elements. Remember
it must look different from your references.
5. Deliverables:
- A turnaround sheet / Model sheet (front, side, back and ¾ view perspective)
- Pose sheet (Various poses in different emotion / action) - 5 poses *full body
- Character facial expressions - 5 expressions * focus on chest up
Visual References
As I like fairy type of character very much, I have been always
wanted to create one by myself, not just drawing for fun. So, for
this character design assignment, I have chosen a plant fairy as my
character and I have found some visual references on Pinterest, but
as we need to do an animation at the end, the character design
cannot be too complicated as it will take a very long time for me, I
decided to simplify the design.
Fig 3.1 Visual References, Week 4 (14/10/24)
The character herself is a plant named Snowflakes or Leucojum as her
scientific name, therefore, I would create the character design
based on the plant image which is white flower and the character
will be a plant fairy.
Character Description
Name: Snowflake (Leucojum)
Age: 14
Gender: Female
Height: 20cm
Weight: 350g
Attitude: Positive thinking
Personality: Naive, bumbling, curious
Fig 3.4 Character Design Draft, Week 4 (14/10/24)
Character Turnaround Sheet
Fig 3.6 Different angle of character, Week 5 (21/10/24)
Fig 3.7 Character Turnaround Sheet, Week 5 (21/10/24)
Fig 3.7 Character Turnaround Sheet, Week 5 (21/10/24)
Character Pose sheet (Various poses in different emotion /
action)
As Snowflakes's personality is positive, innocent and a bit clumsy,
my pose sheet will be based on her personalities that showing her
pure nature as a fairy.
Fig 3.8 Pose#1 Relaxed, Week 5 (22/10/24)
Fig 3.9 Pose#2 Playing, Week 5 (22/10/24)
Fig 3.10 Pose#3 Joyful, Week 5 (24/10/24)
Fig 3.11 Pose#4 Sleeping, Week 5 (24/10/24)
Fig 3.12 Pose#5 Clumsy, Week 5 (24/10/24)
Final Outcome of Character Pose sheet
Fig 3.13 Character Pose Sheet, Week 5 (24/10/24)
Character Expressions Sheet- 5 expressions
Fig 3.14 Expression #1 Happy, Week 5 (25/10/24)
Fig 3.15 Expression #2 Curious, Week 5 (25/10/24)
Fig 3.16 Expression #3 Surprised, Week 5 (26/10/24)
Fig 3.17 Expression #4 Sad, Week 5 (27/10/24)
Fig 3.18 Expression #5 Worried, Week 5 (27/10/24)
Final Outcome of Character Expressions sheet
Fig 3.19 Character Expression Sheet, Week 5 (27/10/24)
Project 1B: Layout Design
Instructions
1. Choose a scene from the animation and create a rough sketch of
the layout design using perspective. The sketch should show the
placement of the background elements and characters in the scene.
You can use traditional methods such as pencil and paper or
digital tools such as a tablet and software.
2. Refine the sketch into a more detailed line drawing. Add in the
textures, shading, and other details that will bring the scene to
life. Use the principles of perspective to create depth and
dimension in the design.
3.Create a colour study of the layout design. Choose a colour
scheme that complements the mood and the theme of the scene.
Experiment with different lighting scenarios and colour variations
to create a visually compelling design.
Sketch
As Snowflake is a plant fairy, shw lives in a forest that are full
of flowers, tall trees and big mushrooms which is a magical
world. One of the pose in the pose sheet, Snowflake is playing with
the butterfly, this is one of her habit. I decided to make this as
the pose in the layout design while she is lying down relaxedly
playing with the butterfly.
Fig 4.1 Sketch for Background Design, Week 6 (31/10/24)
I have separated foreground, character and background as
different layers to illustrate so it would be more convenient
for me to animate. I coloured all the layers individually and I
will combine them after finishing each of them and then only
make some minor adjustments.
Fig 4.2 Progresison of foreground, Week 6 (4/11/24)Fig 4.3 Progresison of character, Week 6 (4/11/24)
Fig 4.4 Progresison of background, Week 6 (5/11/24)
I have combined them and make some colour adjusments on the
saturation and brightness so that they looked coordinated and
then I have also added the shadow on the character so that it
looked more realistic.
Fig 4.5 Combining all the layers, Week 6 (5/11/24)
Final Outcome of Layout Design
Fig 4.6 Final outcome for Project 1B Layout Design, Week 6
(5/11/24)
Feedback
Week 4: At the end of the class, I have shown Mr Kamal my first
draft of what character I want to do and I have asked for his opinion
whether I should add the wings or not. He suggested that I can do so and
just add slight movement on it during the walking cycle.
Week 6: I have shown Mr Kamal my character pose sheet and
expression sheet. He said it was all good just that may be some of the lines
are a bit thin, and the margin of the sheet can be bigger.
Week 9: For Project 1B, Mr Kamal said that the trees should be smaller when going to the middle indicating the change in distance. The mushroom can be scaled bigger at the bottom like looking from the bottom so it feels more bigger. The flower at the right side can be bigger while flower at the left side can be smaller. The butterfly can stop on the fingertip and can add few more butterflies to the direction of the mushrooms.
Reflection
To be honest, I was really enjoying while carrying out this project as
drawing is one of my hobby and now I have the chance to do it while
creating my own character at the same time! I would rather drawing than
doing research :D, I hate writing.
I think this is a simple and fun assignment for me, it does not stress at
all and I have Mr Kamal's help on giving me advice and feedback as well
therefore I really enjoy this project. By the way, I have a long time of
stop drawing already since I have busy with all the assignments, but now
because of this module I have the chance to draw again! So happy :D
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